Version 56 also shows your battery level on the power off screen. When you plug in your headset it will automatically turn on and download both app and system updates. Plugging in your headset would have it charge, but since it wouldn't be turned on it wouldn't update. While Meta recently updated Quest to automatically update apps when charging and added an "Update before powering off" toggle to the Power off interface, there's still a remaining scenario where apps and the system wouldn't get updated: if your headset battery reached 0% during play. Worse, there's no indication outside the headset of an update's progress so you just have to keep checking. Unlike other mediums, you're essentially blindfolded and can't easily use your phone, eat, or drink. Auto Power to UpdateĪrguably the worst part of the standalone VR experience is waiting for the app you want to play to update. To showcase how far hand tracking has come on Quest, Meta is releasing a demo app called Move Fast, showing how it can be used even for fast paced scenarios. Hand Tracking 2.2 also introduces a new Fast Motion Mode (FMM) developers can enable, which Meta says improves tracking of "fast movements common in fitness and rhythm apps", though it doesn't mention what tradeoffs this entails. Meta is claiming up to 40% latency reduction in typical usage and up to 75% during fast movement With v56 Meta is launching Hand Tracking 2.2 which it says reduces hand tracking latency, "bringing the experience closer to controllers".
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